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PlayFab/PlayFab-Samples

★ 227 · C# · MIT · updated Jan 2026

This repository contains Sample code, Recipes and Video Tutorials demonstrating how to integrate various PlayFab features

Official Microsoft sample repo for PlayFab, their backend-as-a-service platform for games. Covers auth, leaderboards, economy, and matchmaking patterns mostly targeting Unity. Useful if you're evaluating PlayFab or trying to wire up a specific feature without reading through the full API docs.

The Recipes pattern is practical — small, focused examples that show one thing (Google Sign-In, player stats, inventory) rather than a monolithic demo app. Being the official Microsoft repo means the samples track actual SDK behavior, not third-party interpretations. The Unity-focused samples cover the scenarios that actually come up in mobile game development: auth flows, server-authoritative item grants, match results posting.

Most of the code is several years old and the repo isn't actively maintained — 227 stars with the last meaningful activity being sparse. Many samples bundle a full copy of Google Play Games SDK source instead of referencing it as a dependency, which is the kind of thing that rots fast and will give you merge conflicts if you try to update. No samples for the newer PlayFab Economy v2 or the Party networking SDK, which are the features people are actually adopting now. The README still points to api.playfab.com which redirects to Microsoft's docs, so the 'one-stop location for documentation' pitch is dead.

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