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hecrj/wgpu_glyph

★ 503 · Rust · MIT · updated Mar 2026

A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)

A wgpu-backed text renderer built on glyph_brush. It's been explicitly superseded by glyphon — the README leads with a warning saying so. If you're starting something new, you should not use this.

- The glyph_brush foundation is solid: section-based layout, per-glyph transforms, and a glyph cache pipeline that's been battle-tested in iced and coffee

- Small surface area — four source files, one pipeline, easy to read and understand what's happening at the GPU level

- The examples are practical (clipping, depth, lipsum) and actually demonstrate the edge cases you'd hit in a real app

- Officially deprecated in favor of glyphon, which also has cosmic-text underneath for proper Unicode shaping, BiDi, and CJK — this crate has none of that

- No ligature or complex script support; glyph_brush was always Latin-first and this inherits that limitation

- 503 stars but the trajectory is dead: the maintainer themselves is pointing you elsewhere, and wgpu has had multiple breaking API versions since active development stopped

- No fallback font handling — if a glyph isn't in your font, it silently renders nothing

View on GitHub → Homepage ↗

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