// the find
lvgl/lvgl_pro
LVGL Pro is a professional toolkit to speed up UI development with LVGL. It includes an Editor, a Figma plugin, an Online Viewer, and a CLI. It's free for non-commertial use and evaluation.
LVGL Pro is a commercial visual editor for LVGL, the embedded GUI library. It adds an XML-based component model, Figma import, CI-friendly CLI export, and a browser-based viewer on top of raw LVGL C. The target audience is embedded/firmware teams who currently hand-write all their LVGL widget code.
The XML-to-C export approach is genuinely smart: you get visual authoring during development but ship plain C with no runtime dependency, which matters a lot on constrained hardware. The Figma bridge handles data bindings and navigation, not just visual layout, which is a real workflow gap it fills. Runtime XML loading as an opt-in is a good escape hatch for devices that can afford it. The memory usage estimator and multi-target support (different resolutions/architectures in one project) address real pain points that LVGL users currently solve by hand.
This is source-available, not open-source — the Community tier is free for personal/OSS use but commercial products require a paid per-product license, which means you're betting your toolchain on a vendor that could change pricing or disappear. The repo itself is documentation and release artifacts; the actual editor source is closed, so you can't patch bugs or audit what it does. Figma import quality is always the hard part: the docs show it handles layouts and basic data bindings, but complex Figma component hierarchies tend to produce garbage in every tool like this — there's no evidence here it's different. The whole thing requires running a desktop app or hitting their cloud viewer, which adds friction to headless embedded CI environments even with the CLI.