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phaserjs/phaser-ce-examples

★ 1,784 · JavaScript · updated Dec 2024

Contains hundreds of source code examples and related media for the Phaser HTML5 Game Framework.

A frozen archive of Phaser v2/CE examples — hundreds of runnable JS snippets covering physics, animation, particles, tilemaps, and audio. Useful only if you're maintaining a Phaser 2 project; completely irrelevant if you're on Phaser 3 or 4.

The sheer volume is useful for reference: arcade physics alone has ~50 examples covering collision, gravity, launchers, and platformer mechanics. Asset library (audio, atlases, sprites) is self-contained, so examples actually run without hunting down resources. Coverage of niche Phaser 2 features like Ninja physics, Box2D, DragonBones, and ProTracker audio is hard to find anywhere else.

Explicitly archived and unmaintained — PRs are not accepted and there is no upgrade path. None of it works with Phaser 3 or 4, so any code you copy will need significant rewriting. The site tooling (Grunt, jQuery 2.0, inline scripts) is mid-2010s vintage and will not run without friction on a modern dev machine. No tests, no CI, no indication which examples are actually correct versus broken by browser API changes since 2017.

View on GitHub → Homepage ↗

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