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pissang/little-big-city

★ 892 · JavaScript · MIT · updated May 2024

A WebGL demo that renders a stylized isometric city globe — think tiny tilted planet with procedurally placed buildings. It's a visual toy built on top of echarts-gl and Three.js, not a library you'd pull into a project.

The tessellation and distortion pipeline for wrapping a flat city grid onto a sphere is genuinely clever and worth reading if you're doing similar projection work. The OBJ export (toOBJ.js) is a nice touch — you can pull the generated geometry into Blender. Visual output is striking enough that it's a useful reference for isometric city rendering aesthetics.

The README is literally just a screenshot — no explanation of how it works, no API docs, no usage instructions. The dist/bundle.js is checked in, which is a code smell for anything meant to be used as a dependency. Last commit was May 2024 and activity before that was sparse; this is effectively abandoned. No tests, no TypeScript, no module boundaries — it's a single-file demo dressed up as a package.

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