// the find
Pantong51/GASContent
Repo to gather all Gameplay Ability System content for UE4
A link aggregator for Unreal Engine's Gameplay Ability System — no original code, just a README full of external links to docs, tutorials, videos, and example projects. Useful as a starting point for someone brand new to GAS who doesn't know where to look first.
- Covers the full breadth of community GAS resources in one place: official docs, forum threads, video series, and code examples
- Points directly to tranek/GASDocumentation, which is genuinely the best community resource on GAS and deserves the repeated mention
- Includes a UML diagram and a cheat sheet (RoiDantonGASCheatSheet.md) which are the kind of reference artifacts that save real time when you're lost in the class hierarchy
- Abandoned — last push November 2022, maintainer explicitly says they no longer seek out new content, so anything post-UE5 migration is missing entirely
- No original content of its own; it's a bookmarks file masquerading as a repo, and several links likely rot over time with no one checking them
- UE4-only framing is now a liability — GAS works in UE5 with meaningful changes (enhanced input, modular gameplay features) and none of that is here
- No structure to help you pick where to start based on your situation; a beginner and a senior C++ dev both get the same undifferentiated wall of links