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Pantong51/GASContent

★ 756 · updated Nov 2022

Repo to gather all Gameplay Ability System content for UE4

A link aggregator for Unreal Engine's Gameplay Ability System — no original code, just a README full of external links to docs, tutorials, videos, and example projects. Useful as a starting point for someone brand new to GAS who doesn't know where to look first.

- Covers the full breadth of community GAS resources in one place: official docs, forum threads, video series, and code examples

- Points directly to tranek/GASDocumentation, which is genuinely the best community resource on GAS and deserves the repeated mention

- Includes a UML diagram and a cheat sheet (RoiDantonGASCheatSheet.md) which are the kind of reference artifacts that save real time when you're lost in the class hierarchy

- Abandoned — last push November 2022, maintainer explicitly says they no longer seek out new content, so anything post-UE5 migration is missing entirely

- No original content of its own; it's a bookmarks file masquerading as a repo, and several links likely rot over time with no one checking them

- UE4-only framing is now a liability — GAS works in UE5 with meaningful changes (enhanced input, modular gameplay features) and none of that is here

- No structure to help you pick where to start based on your situation; a beginner and a senior C++ dev both get the same undifferentiated wall of links

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