// the find
Ebro29/Unity-2nd-Game---Fallguys-Dodgeball
A game similar to fall guys but without multiplayer. Dodge the balls to survive and get powerups to speed up your chracter.
A Unity-built Fall Guys clone — dodge balls, collect speed powerups, survive on a platform. Single-player only, student project from early 2022. Not a library or tool; there is nothing to integrate or learn from architecturally.
The project ships a prebuilt .exe so you can run it without installing Unity. It keeps scope small and finishes — a lot of game jam projects don't. The Visual Studio project structure is clean Unity export output, which is at least reproducible.
Zero stars, zero forks, abandoned for over three years. The repository contains generated Unity build artifacts rather than actual source — the real game logic lives in Unity assets that aren't committed, so you cannot meaningfully read or modify the code. Labeled as C but Unity games are C#; the language tag is just GitHub misidentifying the MSVC build scaffolding. No README, no instructions, no documentation of any kind.