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Darth-Knoppix/WithoutSalt

★ 2 · C · updated Oct 2014

MDDN243 Project 3 Game 2014

A Unity 3D student game project from a 2014 university course (MDDN243), built as a 2D platformer with a resource-depletion theme. It's a class assignment, not a library or tool — there's nothing here for a developer to reuse or learn from architecturally.

The concept has some genuine thought behind it — the Salt mechanic (grows vines, creates geysers, but harms the player if overused) is a coherent gameplay loop that reinforces the thematic message. The sprite animation pipeline is organized, with separate controller and frame-by-frame PNGs per state (idle, walk, jump, fall, air-idle), which is reasonable Unity 2D practice for 2014. Multiple enemy types (robots, scorpions, slugs) with distinct sprites suggest the world actually had some content built out.

This is a 12-year-old university assignment with 2 stars — it's not meant to be a reference for anything. The repo has no build instructions, no Unity version pinned, and no way to know if it even opens in a modern editor without hours of migration work. The README is a design proposal document, not documentation for the code. The language tag says C but the project is Unity C#/UnityScript — a metadata error that says nobody has maintained this since submission day.

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